HITMAKINGZ: an artist diagnosis turned into a game
Seven archetypes named after films, an eight-step plan, seven levels from Static to Supernova: how an application helps artists move from noise to signal.

Understanding who uses it, drawing the flow, then every screen.
Seven archetypes named after films, an eight-step plan, seven levels from Static to Supernova: how an application helps artists move from noise to signal.

To introduce a social network without an algorithm, the site doesn't list features: it walks the visitor through nine emotions, from “that's exactly me” to “I'm in”.
